Upon returning to the United States after months of captivity, Tony Stark would create another suit to fight crime as Iron Man. Using the resources from his company and an updated Arc Reactor, he designed it to be less bulky and added more sophisticated technology than his first armor, including repulsors. However, after testing, Stark discovered several flaws, thus creating another version of the suit. Iron Man would use Mark II whilst others were being repaired or experiencing problems. The suit was later upgraded with new gadgets and weaponry for James "Rhodey" Rhodes as War Machine.
In the Mod
Added to the Superheroes Unlimited in version 4.0, Iron Man's Mark II suit can be created in the Stark Workbench. Wearing the suit gives the player Speed 1 (when sprinting), Strength 6, Acrobatics 1 and flight (only to 130 on Y Axis, or "Cloud Level"). They will also be able to use repulsors (press the Suit Ability 1 Key), Unibeam (Suit Ability 10 Key), Anti-Cloak (Suit Ability 9 Key) and glide (Suit Ability 2 Key). Mark 2 is also able to sustain fall damage and has the J.A.R.V.I.S. Operating System installed. However, the armor will not work in cold biomes and whilst the player is in water.
To craft Iron Man's Mark 2 suit, you will need:
- Titanium Armor
- 10 Titanium Plates
- 7 Stark Tech
- 2 Glass Panes
- 2 Repulsors
- 2 Rockets
- A Palladium Arc Reactor
After being removed in the abandoned Superheroes Unlimited 5.0, Mark II returned during the merge into the Legends Mod. Like the previous versions, it can be accessed through the Stark Workbench, costing 8,000 tokens. However, it can also be crafted without the need for tokens, though the player will need to commit to the Stark legacy.
Whilst wearing the Mark II suit, the player will be granted Health 20, Strength 12 and Jump Boost 1. The suit will also provide Fortitude 3, Fire Resistance 1, Basic Flight, Enhanced Vision and is bulletproof. The player will also become immune to bleeding. However, the suit will become depowered when electrified, caught in an EMP, submerged in water, frozen, worn in cold environments or reaches the altitude of 256 blocks.
Mark II is equipped with repulsors, which the player can fire both primary (Ability 1 Key; requires 10% energy and drains 0.5%) and secondary (Ability 2 Key requires 20% energy and drains 0.5%). They can also use the Unibeam (Ability 2 Key; requires 50% energy and drains 50%), contact J.A.R.V.I.S. (Equip Ability Key) and open their helmet.
Changelog: Redesigned armor from scratch with more advanced tech. A more stable flight system was implemented along with a sleeker design. J.A.R.V.I.S. has been installed in the armor, along with a HUD containing visual readouts.
To craft Iron Man's Mark II armor, you will